There are a couple errors in the written tutorial for new players at guide basics — Fantasy Strike
In the knockdown section, throws are stated to have 2 frames of startup instead of 3. Additionally, for players new to fighting games, the throw section fails to mention that you cannot throw an opponent who is in hitstun or blockstun. I have had to explain this situation to new players, and Winged on Discord mentioned that it would have been helpful to mention it in the guide. The guide already explains how throw interacts with knockdowns and reversals. But, fails to mention when a throw cannot connect.
Further, a new player can access the outdated portion of the guide at http://www.fantasystrike.com/part2/ which gives inaccurate information now (Winged accessed it by googling for “fantasy strike throws”).