Damage timing on Jaina's ground super


In the last couple of builds, Jaina’s ground super has been increased to 2 damage, both at the very end. It’s a pretty minor thing, but from a polish perspective, I feel like it would feel “righter” if the first hit and last hit each did 1 damage, like Grave’s ground super.

Obviously this has literally zero impact on gameplay, but it’s been a weird little thing that’s been sort of itching at the back of my brain for a little while now, especially since, generally speaking, lots of the little bits of polish have been very good so far.


Imagine it looked better though. The fire dragon hitting them at the end…and it’s DURING a powerful hit that happens in slow motion. Surely all the damage is from that moment. When it looks better we could try it both ways though.