Being an internet junkie I came around some stuff on youtube where people are saying that reducing the input of a game makes it have less depth. Okay, I know that people here now Fantasy Strike still has a lot of depth, but I wanted to ask of your if the comparison with Chess and Draughts holds true.
Chess and Draughts are both Turn Based Strategy games.
Street Fighter and Fantasy Strike are both Fighting games.
Chess is difficult to learn and more difficult to master.
Street Fighter is difficult to learn and more difficult to master.
Draughts is easy to learn, but difficult to master.
Fantasy Strike is easy to learn, but difficult to master.
I have always said that Draughts is more difficult then Chess, although that’s debatable. It’s just that you don’t here Chess players complain about the fact that something like Draughts exist. Still there are a lot of FGC-players out there that seem concerned about the coming of Fantasy Strike as though it may make the genre less appealing. That’s like saying that people who play Chess are ‘better’ than people who play Draughts.
Is somebody getting me with this?