Geiger Super Bug
It seems that if you hit the opponent with a projectile the exact frame you actiave a ground Super as Geiger, he/she will fall to the ground while the time is stopped.
Steps to reproduce:
- Pick Geiger
- Press B
- Activate ground Super the same frame the opponent gets hit by your B
Time stops for the opponent and falls afterwards.
Time doesn’t stop for the opponent and falls during the Super animation.
Haven’t tested with airSuper instead of B, but I don’t see why it wouldn’t work.
Windows 10 64-bit