Geiger’s watch animation is incorrectly timed
As DeGrey during Arcade mode when Geiger is introduced as an opponent, his watch moves too soon with relation to his hand. This makes the watch seem to float completely unconnected to his pocket. This does not happen in the other modes as far as I can tell nor does it happen when a character other than DeGrey is chosen.
Steps to reproduce:
- Choose DeGrey in arcade mode.
- Fight Geiger.
- Watch the movement of the pocket watch at Geiger’s introduction (prior to the actual fight).
The pocket watch moves correctly in time with his hand like in all other instances.
The pocket watch moves too early and looks like it is floating in midair completely unconnected to his hand.
Grave and Lum did not seem to have this problem.
Windows 10 Pro
Intel Core i7-5960X
128 GB RAM
NVIDIA GeForce GTX1080