Title: Jumps incorrectly detected after throw
Using the Attack+Jump to perform a throw often causes me to jump directly afterwards, very occasionally the input seems to go into a repeating state.
I noticed this happening in actual matches, which is pretty frustrating, and then was able to reproduce it within a couple of minutes in training mode, with the caveat that I cannot consistently reproduce it.
This can happen on both whiffed and connected throws
Steps to reproduce:
- Use Attack+Jump to perform a throw
- Meet some unclear conditions
Character performs a throw, whiffing or connecting, and returns to neutral state
Character performs a throw and immediately jumps, occasionally jumping multiple times
Observed happening to multiple characters
I don’t know because the game doesn’t make it immediately obvious.