- Setting handicaps in local play and/or friend matches. Ability to reduce one’s health by half, for example, would make it much easier to enjoy playing against opponents of differing skill level.
- Option to instantly refill all meters in practice mode. Currently it’s impossible to have DeGrey’s ghost recharge instantly, among other things.
- Upgrades for Lum’s food items in Boss Rush. In later stages +1 health just doesn’t cut it.
- Have Lum get his food item if both he and his opponent are in the position to obtain it. Mostly to reduce the “feels-bad” factor on these items.
- Ability to enter the pause menu even during round transitions in online play. As of now it’s very hard to quickly change one setting, e.g. disable music, without getting hit by the opponent first before you get to return to gameplay.
- Custom ping limits. Most PC players don’t have their games become unplayable as soon as there is more than 160 ping, the current limit for ranked mode. I don’t mind playing at 180 or even 200 ping, for example.
- Setting practice mode’s dummy to be controlled by AI, same way as in single-player bot matches.
- Toggleable button display in offline bot matches, like the one in the tutorial.
- Per-character Yomi Counter, Counter-hit etc. modifiers in practice mode.
- Option to automatically skip Arcade Mode cutscenes. Since these are the only instances of e.g. blood, this would make the game a bit more preteen-friendly.
- Pause menu option to forfeit individual games in Team Battle, so that a player may instantly move onto the next match-up.
- Ability to go straight to a specific section in tutorial. Especially useful for someone who just needs a reminder how to escape special throws, as an example.
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