New walk-on animations (November update)


#1

Are the new (v0.15780) walk-on animations, that happen right at the beginning of a match, intentional? Or is this a bug with the latest update? I wasn’t sure so I put it here.

I liked the old animations because they really gave a sense of each character’s personality, whereas the new animations are a lot less dynamic and seem quite generic across all characters.


#2

Yeah, my take is also that the time savings from from the sped up roulette are more than enough, and that the new walk-in animations only save a second or two. If anything, I’d think that, if you’re going to cut the pre-fight animations, you might as well just have both characters already standing in place.

But I did really prefer the previous pre-fight intro animations, honestly, even if we never did find out just how Rook got so high up for his Superhero Landing.