Standard Throw Ranges

With the new update introducing Quince and Onimaru, I have updated the standard throw range table using the same methodology in the previous post. I also double-checked all of the numbers in case any of them changed. It seems that I had made a mistake counting the base number of frames that Rook needs to walk backwards from Argagarg. It is 39 instead of 40 as I have written above. This indicates that Argagarg actually has a slightly longer throw range than Jaina. I have attempted to standardize the screenshots of the max throw ranges for each character as best as I could by using the Clock Tower’s boards as a reference. I still use Rook as the base because he is the character that walks backwards the slowest. I tested this by walking backwards the same number of frames for each character and attempting a throw by Rook (effectively using base as the number of frames to walk). Rook took the most frames to walk backwards until a throw whiffed compared to every other character.

v1.18893 b.T n.Tf.TBase
Dragon   +6 +6 +6 46  
Rook     +0 +0 +0 47  
Lum      -3 -3 -3 45  
Onimaru  -4 -6 -6 42  
Argagarg -5 -5 -5 39  
Jaina    -6 -8 -8 45  
Valerie  -7 -7 -7 42  
Midori   -7 -7 -7 58  
Quince   -7 -9 -9 44  
Geiger   -9 -9 -9 35  
Grave    -9 -11-1146  
DeGrey   -12-12-1240  
Setsuki  -12-14-1435  

Below are the screenshots of the max range for each character:

Dragon

Rook

Lum

Onimaru's Back Throw

Onimaru's Other Throws

Argagarg

Jaina's Back Throw

Jaina's Other Throws

Valerie

Midori

Quince's Back Throw

Quince's Other Throws

Geiger

Grave's Back Throw

Grave's Other Throws

DeGrey

Setsuki's Back Throw

Setsuki's Other Throws