V0.9321 Double KO causes cloth physics to break


#1

Summary:
When both characters are KO’d at the same time, cloth physics lock up.

Steps to reproduce:

  1. (optional) Select the same character to facilitate traded hits.
  2. Have both characters hit at the same time, losing the last life.
  3. During the next round, skirts and/or hair of some characters stops animating properly.

Expected Results:
Cloth physics continue animating as normal.

Actual Results:
Cloth physics freeze up, not moving but changing abruptly during some moves, then locking up again.

Notes:
When one character supers, the opposing character returns to normal after the super flash.
After the round, both characters are fine for the next round.

Attachments:
Screenshot of physics locked up. Most obvious is Jaina’s hair.


After super, the opponent is back to normal.

Game Version:
v0.9321

System Information:
Windows 10
2.6GHz Intel i7-6700HQ
Nvidia GeForce GTX 1070


#2

I’m conflicted because this is hilarious but also not working as intended


#3

It’s a feature if we want it to be


#4

“TICKET CLOSED: That’s not a bug, it’s an unintended feature!”