Hi, thank you for your reply.
To better explain what I am seeing, I recorded some videos using the Switches built in capture ability. Although it only records at 30fps, the issues are still very apparent. I have overlaid some information overtop of the videos to help with my explanations.
First, the most serious issue, which is a framedrop I saw during actual gameplay.
In this video, when valerie jumps the second time, it freezes. You can see that frames 172, 173, & 174 are all identical. Since the recorded framerate is halved from the actual game, this is as if 5-6 frames were skipped.
Next, the character select screen. This isn’t that big of a deal, but even in this short clip you can see multiple quick freezes.
Frames 29-33 are identical. There is also a bit of a jump between 66-67 if you watch Valerie’s paintbrush–I’m not sure if that’s an actual issue or if its just animated like that (I see a lot of similar jumps following freezes though)
Finally the Title screen. The amount of freezes seems to vary depending on the actual scene that is displayed. Sometimes I don’t really see any freezes, and other times (like here) its quite bad.
First off, there is a freeze while the title screen is sliding on, frames 22-23, and then a jump at 25.
Then it freezes from 35-40 (watch the snowflakes).
A longer freeze at 120-128. An even longer one at 272-283. More at 402-413.
Some of these are more than 10 frames at 30fps, which would be more than 1/3 of a second.
The title screen will also ignore my inputs when I am trying to navigate the menu while it happens to freeze like that.