Game crashes on Linux when I connect USB NeoGeoX stick

Stacktrace:

  at (wrapper managed-to-native) UnityEngine.Input.GetJoystickNames () <0x0005c>
  at (wrapper managed-to-native) UnityEngine.Input.GetJoystickNames () <0x0005c>
  at cInput.Update () <0x0001c>
  at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x0005e>

Native stacktrace:

	/storage/SteamLibrary/steamapps/common/Fantasy Strike/FS_Linux_Data/Mono/x86_64/libmono.so(+0x98673) [0x7fc17b380673]
	/usr/lib/libpthread.so.0(+0x14960) [0x7fc1ca036960]
	/usr/lib/libc.so.6(gsignal+0x145) [0x7fc1c9b4e355]
	/usr/lib/libc.so.6(abort+0x127) [0x7fc1c9b37853]
	/storage/SteamLibrary/steamapps/common/Fantasy Strike/FS_Linux.bin() [0xb47dfc]
	/storage/SteamLibrary/steamapps/common/Fantasy Strike/FS_Linux_Data/Mono/x86_64/libmono.so(+0xd8f65) [0x7fc17b3c0f65]
	/storage/SteamLibrary/steamapps/common/Fantasy Strike/FS_Linux_Data/Mono/x86_64/libmono.so(+0x3721f) [0x7fc17b31f21f]
	/usr/lib/libpthread.so.0(+0x14960) [0x7fc1ca036960]
	/storage/SteamLibrary/steamapps/common/Fantasy Strike/FS_Linux.bin() [0xc6073c]
	/storage/SteamLibrary/steamapps/common/Fantasy Strike/FS_Linux.bin() [0x46847a]
	[0x40ad771c]

Debug info from gdb:


=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================

Local Device Found
  type: 1292 4e47
  path: sdl://0
  serial_number:  - 0
  Manufacturer:
  Product:      TOMMO NEOGEOX Arcade Stick
  Release:      100
  Interface:    -1

Installing breakpad exception handler for appid(steam)/version(1596217132)