Talking the (hopefully) upcoming FS characters, when referring to Gwen I’ve seen a lot of people saying that a character that loses life as time passes wouldn’t really work well in a fighting game, and I tend to agree.
I also remember someone saying that Gwen could be the only character in the game with 4 health points to represent her debuff, but personally I really think 5HP is the bare minimum to have in this game given the amount of viable 4 damage combos present.
So I thought a good way to represent Gwen’s Shadow Plague in FS would be to just prevent her from losing block damage, and given how easy it is to find yourself in a situation where blocking a special is necessary, the Gwen player would be forced to act and quickly find an opening to apply her pressure.
This would give her a pretty hard match-up in Onimaru though, at least looking at their “unique attributes”. Given Gwen’s nature as an “even more extreme Setsuki” however, I’m sure she’ll get some absurd movement options which the big guy struggles against anyway.
I really think this would fit her design and make for a fun gimmick to play around with… well, at least until you find yourself unable to block against someone with a reversal.