Make enemies in the throwing phase visibly block when idle

Currently, the 3 sparring partners that have to be thrown simply stand in place. Midori, that demonstrates the Yomi Counter, also stands in place. Same with the 2 partners in the throw-or-attack phrase. If these 3 were changed to block even while idle, it would both better convey the idea that you can bypass blocks with throwing and not confuse players who proceed to throw these 3 enemies, then Midori right after (and before he has a chance to start talking about Yomi Counter).