So I’ve been playing FS for a while now and have slowly realised I don’t understand how hits work. Hoping someone here can set me straight.
What’s up with the number of hits a move does? It doesn’t seem to bear any relation to the amount of damage it does if it the move is successful, or the amount of chip damage it does if the opponent blocks.
For instance, Lum’s ‘Polar Cartwheel’ has the potential to hit the opponent four times. It all the hits connect = 1 damage. If only one of the hits connects = 1 damage. Same with chip damage, there’s only ever one chip damage even if all four attacks connect but are blocked.
Then there’s the Super moves, like Jaina’s ground Super. Sometimes it has 7 hits if I’m right in close, other times it only gets 2 hits if it’s a glancing blow. Either way, it’s 2 damage.
If the answer is “Because it looks cooler” then I’m totally satisfied with that, because it does look cooler with more hits! I just want to make sure I’m understanding it right.