Particle Effects for Counter Hits

I personally don’t always realize which hit got a counter and have to double check with combo hits, which isn’t comfortable during the fight.

I’m not sure if I’m the only one, but a particle effect on the hit that scored a counter would help me hit confirm a lot.

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Guilty Gear handles this by having the hit character flash red momentarily (keep your eye on Faust after Johnny air dashes in):

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