Cyan does a lot for Valerie:
- Easy route for full chip, practically guaranteed on an opponents wakeup when paired with cross-stroke, with anywhere between 1-4 damage based on how effective your opponent’s blocking is.
- Relatively fast for a special move, and safe on block.
- Frame traps into Magenta.
- Full chip if delayed for a second Cyan followed by Magenta, which is arguably more difficult to challenge than the standard CMY route.
- One of the best whiff punishes in the game.
- CMY on block in most situations will deal 1 damage, regardless of Y being blocked or not, discouraging taking the risk to crossup.
- Retreat after CM is an incredibly common option, because there’s a good chance that you’re going to take that last point of chip with your next approach anyway.
I propose that chip be removed from Cyan for the following reasons:
- It disincentivizes Valerie from repeated Cyans to score chip, and instead has her commit/mixup a bit more to get her damage.
- In most cases cross-stroke oki no longer leads to guaranteed chip, encouraging Valerie to either commit to the full CMY mixup if she wants to chip, or attempt frame traps after the initial cross-stroke.
- Rainbow Disc becomes less effective for simply grinding down with chip.
Another alternative, since Cyan is cancellable, would be to make it unsafe on block when its done on its own, but I’m unsure of the advantages/disadvantages of that option.